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Yes, but each step is not only one primitive, it's composed of many, to keep the edge a bit sharp.
Thanks! This is all done in Vue. The structure is made of metablobs. I did start by trying it in Zbrush initially but my vision was so specific with the camera angle that I wanted to achieve that I quickly realized that it would be much faster to just do it in Vue than to have multiple export-import iterations between zbrush and Vue.
Metablobs, eh? You got some wonderful detail using that. It will be exciting to explore something in Vue that I never have before. Thanks for the reply!